r.RayTracing.Culling.UseGroupIds
VarUnreal Engine Var console variable.
rRayTracingCullingUseGroupIds
Description
Cull using aggregate ray tracing group id bounds when defined instead of primitive or instance bounds.
Usage
r.RayTracing.Culling.UseGroupIds [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

