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r.RayTracing.Culling.UseGroupIds

Var

Unreal Engine Var console variable.

rRayTracingCullingUseGroupIds

Description

Cull using aggregate ray tracing group id bounds when defined instead of primitive or instance bounds.

Usage

r.RayTracing.Culling.UseGroupIds [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.