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r.RayTracing.Culling

Var

Unreal Engine Var console variable.

rRayTracingCulling

Description

Enable culling in ray tracing for objects that are behind the camer 0: Culling disabled (default 1: Culling by distance and solid angle enabled. Only cull objects behind camera 2: Culling by distance and solid angle enabled. Cull objects in front and behind camera 3: Culling by distance OR solid angle enabled. Cull objects in front and behind camera.

Usage

r.RayTracing.Culling [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.