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r.RayTracing.Debug.GeometryMemoryPool.AlwaysResidentWarningPercentage

Var

Unreal Engine Var console variable.

rRayTracingDebugGeometryMemoryPoolAlwaysResidentWarningPercentage

Description

A warning is triggered when always-resident size exceeds this percentage of the geometry memory pool [0, 100].

Usage

r.RayTracing.Debug.GeometryMemoryPool.AlwaysResidentWarningPercentage [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.