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r.RayTracing.DecalGrid.MaxCount

Var

Unreal Engine Var console variable.

rRayTracingDecalGridMaxCount

Description

Controls the maximum number of decals per cell in the 2D decal grid. The minimum of this value and the number of decal in the scene is used. (default = 128

Usage

r.RayTracing.DecalGrid.MaxCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.