r.RayTracing.DynamicGeometry.ForceBuild.MinUpdatesSinceLastBuild
VarUnreal Engine Var console variable.
rRayTracingDynamicGeometryForceBuildMinUpdatesSinceLastBuild
Description
Sets minimum number of updates before the dynamic geometry acceleration structure will be considered for rebuild (default INT_MAX)
Usage
r.RayTracing.DynamicGeometry.ForceBuild.MinUpdatesSinceLastBuild [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

