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r.RayTracing.DynamicGeometry.ForceBuild.MinUpdatesSinceLastBuild

Var

Unreal Engine Var console variable.

rRayTracingDynamicGeometryForceBuildMinUpdatesSinceLastBuild

Description

Sets minimum number of updates before the dynamic geometry acceleration structure will be considered for rebuild (default INT_MAX)

Usage

r.RayTracing.DynamicGeometry.ForceBuild.MinUpdatesSinceLastBuild [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.