r.RayTracing.DynamicGeometry.PriorityBasedUpdate.MaxFramesSinceLastUpdate
VarUnreal Engine Var console variable.
rRayTracingDynamicGeometryPriorityBasedUpdateMaxFramesSinceLastUpdate
Description
Sets the maximum number of frames since the last update after which it is assigned the highest update priority.
Usage
r.RayTracing.DynamicGeometry.PriorityBasedUpdate.MaxFramesSinceLastUpdate [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

