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r.RayTracing.DynamicGeometry.PriorityBasedUpdate.MaxFramesSinceLastUpdate

Var

Unreal Engine Var console variable.

rRayTracingDynamicGeometryPriorityBasedUpdateMaxFramesSinceLastUpdate

Description

Sets the maximum number of frames since the last update after which it is assigned the highest update priority.

Usage

r.RayTracing.DynamicGeometry.PriorityBasedUpdate.MaxFramesSinceLastUpdate [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.