Skip to main content

r.RayTracing.EnableOnDemand

Var

Unreal Engine Var console variable.

rRayTracingEnableOnDemand

Description

Controls whether ray tracing features can be toggled on demand at runtime without restarting the game (experimental) Requires r.RayTracing=1 and will override GameUserSettings in game. Requires r.RayTracing.EnableInEditor=1 in editor. Has a small performance and memory overhead 0: off (default 1: on

Usage

r.RayTracing.EnableOnDemand [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.