World position offset evaluation for cable meshes with EvaluateWPO enabled in ray tracing effects.
0: Cable meshes with world position offset visible in ray tracing, WPO evaluation disabled.
1: Cable meshes with world position offset visible in ray tracing, WPO evaluation enabled (default).
Usage
r.RayTracing.Geometry.Cable.WPO [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.