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r.RayTracing.Geometry.InstancedStaticMeshes.CullClusterRadius

Var

Unreal Engine Var console variable.

rRayTracingGeometryInstancedStaticMeshesCullClusterRadius

Description

Ignore instances outside of this radius in ray tracing effects (default = 10000 (100m))

Usage

r.RayTracing.Geometry.InstancedStaticMeshes.CullClusterRadius [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.