r.RayTracing.Geometry.InstancedStaticMeshes.CullClusterRadius
VarUnreal Engine Var console variable.
rRayTracingGeometryInstancedStaticMeshesCullClusterRadius
Description
Ignore instances outside of this radius in ray tracing effects (default = 10000 (100m))
Usage
r.RayTracing.Geometry.InstancedStaticMeshes.CullClusterRadius [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

