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r.RayTracing.Geometry.InstancedStaticMeshes.SimulationClusterRadius

Var

Unreal Engine Var console variable.

rRayTracingGeometryInstancedStaticMeshesSimulationClusterRadius

Description

Bucket instances based on distance to camera for simulating WPO (default = 500 (5m), disable if <= 0)

Usage

r.RayTracing.Geometry.InstancedStaticMeshes.SimulationClusterRadius [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.