r.RayTracing.Geometry.InstancedStaticMeshes.SimulationClusterRadius
VarUnreal Engine Var console variable.
rRayTracingGeometryInstancedStaticMeshesSimulationClusterRadius
Description
Bucket instances based on distance to camera for simulating WPO (default = 500 (5m), disable if <= 0)
Usage
r.RayTracing.Geometry.InstancedStaticMeshes.SimulationClusterRadius [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

