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r.RayTracing.Geometry.StaticMeshes.WPO

Var

Unreal Engine Var console variable.

rRayTracingGeometryStaticMeshesWPO

Description

World position offset evaluation for static meshes with EvaluateWPO enabled in ray tracing effects 0: static meshes with world position offset hidden in ray tracing 1: static meshes with world position offset visible in ray tracing, WPO evaluation enabled (default) 2: static meshes with world position offset visible in ray tracing, WPO evaluation disabled

Usage

r.RayTracing.Geometry.StaticMeshes.WPO [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.