r.RayTracing.Geometry.SupportSkeletalMeshes
VarUnreal Engine Var console variable.
rRayTracingGeometrySupportSkeletalMeshes
Description
Whether the project supports skeletal meshes in ray tracing effects. Turning this off disables creation of all skeletal mesh ray tracing GPU resources, saving GPU memory and time. This setting is read-only at runtime. (default: 1)
Usage
r.RayTracing.Geometry.SupportSkeletalMeshes [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

