r.RayTracing.GlobalIllumination.FinalGather.FilterWidth
VarUnreal Engine Var console variable.
rRayTracingGlobalIlluminationFinalGatherFilterWidth
Description
Determines the local neighborhood for sample stealing (default = 0
Usage
r.RayTracing.GlobalIllumination.FinalGather.FilterWidth [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

