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r.RayTracing.GlobalIllumination.FinalGather.SortMaterials

Var

Unreal Engine Var console variable.

rRayTracingGlobalIlluminationFinalGatherSortMaterials

Description

Sets whether refected materials will be sorted before shadin 0: Disable 1: Enabled, using Trace->Sort->Trace (Default

Usage

r.RayTracing.GlobalIllumination.FinalGather.SortMaterials [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.