r.RayTracing.GlobalIllumination.FinalGather.SortMaterials
VarUnreal Engine Var console variable.
rRayTracingGlobalIlluminationFinalGatherSortMaterials
Description
Sets whether refected materials will be sorted before shadin 0: Disable 1: Enabled, using Trace->Sort->Trace (Default
Usage
r.RayTracing.GlobalIllumination.FinalGather.SortMaterials [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

