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r.RayTracing.GlobalIllumination.MaxLightCount

Var

Unreal Engine Var console variable.

rRayTracingGlobalIlluminationMaxLightCount

Description

Enables two-sided geometry when tracing GI rays (default = 256)

Usage

r.RayTracing.GlobalIllumination.MaxLightCount [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.