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r.RayTracing.GlobalIllumination.MaxShadowDistance

Var

Unreal Engine Var console variable.

rRayTracingGlobalIlluminationMaxShadowDistance

Description

Max shadow distance (default = -1.0, distance adjusted automatically so shadow rays do not hit the sky sphere)

Usage

r.RayTracing.GlobalIllumination.MaxShadowDistance [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.