r.RayTracing.GlobalIllumination
VarUnreal Engine Var console variable.
rRayTracingGlobalIllumination
Description
-1: Value driven by postprocess volume (default) 0: ray tracing global illumination off 1: ray tracing global illumination enabled (brute force) 2: ray tracing global illumination enabled (final gather)
Usage
r.RayTracing.GlobalIllumination [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

