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r.RayTracing.LightCulling.Cells

Var

Unreal Engine Var console variable.

rRayTracingLightCullingCells

Description

Number of cells in each dimension for lighting grid (default 16)

Usage

r.RayTracing.LightCulling.Cells [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.