r.RayTracing.MeshDrawCommands.CacheMultithreaded
VarUnreal Engine Var console variable.
rRayTracingMeshDrawCommandsCacheMultithreaded
Description
Enable multithreading of raytracing primitive mesh command caching. 0=disabled, 1=enabled (default)
Usage
r.RayTracing.MeshDrawCommands.CacheMultithreaded [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

