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r.RayTracing.Nanite.Streaming.Offscreen.LODBias

Var

Unreal Engine Var console variable.

rRayTracingNaniteStreamingOffscreenLODBias

Description

LOD bias for offscreen nanite geometry in ray tracing. 0 = full detail. >0 = reduced detail.

Usage

r.RayTracing.Nanite.Streaming.Offscreen.LODBias [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.