r.RayTracing.Nanite.Streaming.Offscreen.LODBias
VarUnreal Engine Var console variable.
rRayTracingNaniteStreamingOffscreenLODBias
Description
LOD bias for offscreen nanite geometry in ray tracing. 0 = full detail. >0 = reduced detail.
Usage
r.RayTracing.Nanite.Streaming.Offscreen.LODBias [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

