r.RayTracing.Nanite.UseReferenceInstances
VarUnreal Engine Var console variable.
rRayTracingNaniteUseReferenceInstances
Description
Whether streaming requests and BLAS LOD should be based on a per-resource 'reference instance'.
Usage
r.RayTracing.Nanite.UseReferenceInstances [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

