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r.RayTracing.Nanite.UseReferenceInstances

Var

Unreal Engine Var console variable.

rRayTracingNaniteUseReferenceInstances

Description

Whether streaming requests and BLAS LOD should be based on a per-resource 'reference instance'.

Usage

r.RayTracing.Nanite.UseReferenceInstances [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.