r.RayTracing.NumAlwaysResidentLODs
VarUnreal Engine Var console variable.
rRayTracingNumAlwaysResidentLODs
Description
Number of LODs per ray tracing geometry group to always keep resident (even when not referenced by TLAS).\n
Usage
r.RayTracing.NumAlwaysResidentLODs [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

