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r.RayTracing.NumAlwaysResidentLODs

Var

Unreal Engine Var console variable.

rRayTracingNumAlwaysResidentLODs

Description

Number of LODs per ray tracing geometry group to always keep resident (even when not referenced by TLAS).\n

Usage

r.RayTracing.NumAlwaysResidentLODs [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.