r.RayTracing.Reflections.ExperimentalDeferred.AnyHitMaxRoughness
VarUnreal Engine Var console variable.
rRayTracingReflectionsExperimentalDeferredAnyHitMaxRoughness
Description
Allows skipping AnyHit shader execution for rough reflection rays (default: 0.1)
Usage
r.RayTracing.Reflections.ExperimentalDeferred.AnyHitMaxRoughness [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

