r.RayTracing.Reflections.RayTraceSkyLightContribution
VarUnreal Engine Var console variable.
rRayTracingReflectionsRayTraceSkyLightContribution
Description
Requests ray tracing reflections to use ray traced visibility rays for sky light contribution similar to sky light ray traced shadows. A Sky Light with ray traced shadows enabled must be present for this flag to take effect. (default = 0)
Usage
r.RayTracing.Reflections.RayTraceSkyLightContribution [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

