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r.RayTracing.RequireSM6

Var

Unreal Engine Var console variable.

rRayTracingRequireSM6

Description

Whether ray tracing shaders and features should only be available when targetting and running SM6. If disabled, ray tracing shaders will also be available when running in SM5 mode. (default = 0, allow SM5 and SM6)

Usage

r.RayTracing.RequireSM6 [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.