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r.RayTracing.Scene.BatchedBuild

Var

Unreal Engine Var console variable.

rRayTracingSceneBatchedBuild

Description

Whether to batch TLAS builds. Should be kept enabled since batched builds reduce barriers on GPU.

Usage

r.RayTracing.Scene.BatchedBuild [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.