r.RayTracing.Shadows.HairOcclusionThreshold
VarUnreal Engine Var console variable.
rRayTracingShadowsHairOcclusionThreshold
Description
Define the number of hair that need to be crossed, before casting occlusion (default = 1)
Usage
r.RayTracing.Shadows.HairOcclusionThreshold [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

