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r.RayTracing.Shadows.HairOcclusionThreshold

Var

Unreal Engine Var console variable.

rRayTracingShadowsHairOcclusionThreshold

Description

Define the number of hair that need to be crossed, before casting occlusion (default = 1)

Usage

r.RayTracing.Shadows.HairOcclusionThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.