r.RayTracing.Shadows.SamplesPerPixel
VarUnreal Engine Var console variable.
rRayTracingShadowsSamplesPerPixel
Description
Sets the samples-per-pixel for directional light occlusion (default = 1)
Usage
r.RayTracing.Shadows.SamplesPerPixel [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

