r.RayTracing.SkyLight.EnableMaterials
VarUnreal Engine Var console variable.
rRayTracingSkyLightEnableMaterials
Description
Enables material shader binding for shadow rays. If this is disabled, then a default trivial shader is used. (default = 1)
Usage
r.RayTracing.SkyLight.EnableMaterials [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

