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r.RayTracing.SkyLight.Sampling.StopLevel

Var

Unreal Engine Var console variable.

rRayTracingSkyLightSamplingStopLevel

Description

Sets the stop level for MIP-sampling (default = 0)

Usage

r.RayTracing.SkyLight.Sampling.StopLevel [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.