r.RayTracing.SkyLight.Sampling.StopLevel
VarUnreal Engine Var console variable.
rRayTracingSkyLightSamplingStopLevel
Description
Sets the stop level for MIP-sampling (default = 0)
Usage
r.RayTracing.SkyLight.Sampling.StopLevel [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

