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r.RayTracing.Transmission.MeanFreePathType

Var

Unreal Engine Var console variable.

rRayTracingTransmissionMeanFreePathType

Description

0: Use the extinction scale from subsurface profile as MFP. 1: Use the max MFP from Subsurface profile to generate samples for transmission (Substrate is not supported).

Usage

r.RayTracing.Transmission.MeanFreePathType [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.