r.RayTracing.Transmission.MeanFreePathType
VarUnreal Engine Var console variable.
rRayTracingTransmissionMeanFreePathType
Description
0: Use the extinction scale from subsurface profile as MFP. 1: Use the max MFP from Subsurface profile to generate samples for transmission (Substrate is not supported).
Usage
r.RayTracing.Transmission.MeanFreePathType [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

