r.RayTracing.Transmission.SamplingTechnique
VarUnreal Engine Var console variable.
rRayTracingTransmissionSamplingTechnique
Description
0: Uses constant tracking of an infinite homogeneous mediu 1: Uses constant tracking of a finite homogeneous medium whose extent is determined by transmission sampling distance (default)
Usage
r.RayTracing.Transmission.SamplingTechnique [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

