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r.RayTracing.Transmission.SamplingTechnique

Var

Unreal Engine Var console variable.

rRayTracingTransmissionSamplingTechnique

Description

0: Uses constant tracking of an infinite homogeneous mediu 1: Uses constant tracking of a finite homogeneous medium whose extent is determined by transmission sampling distance (default)

Usage

r.RayTracing.Transmission.SamplingTechnique [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.