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r.RayTracing.UseReferenceBasedResidency

Var

Unreal Engine Var console variable.

rRayTracingUseReferenceBasedResidency

Description

(EXPERIMENTAL) Whether raytracing geometries should be resident or evicted based on whether they're referenced in TLAS

Usage

r.RayTracing.UseReferenceBasedResidency [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.