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r.RDG.Breakpoint

Var

Unreal Engine Var console variable.

rRDGBreakpoint

Description

Breakpoint in debugger when certain conditions are met 0: off (default) 1: On an RDG warning 2: When a graph / pass matching the debug filters compiles 3: When a graph / pass matching the debug filters executes 4: When a graph / pass / resource matching the debug filters is created or destroyed

Usage

r.RDG.Breakpoint [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.