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r.ReadBuffer.MaxRenderingBytesAllocatedPerFrame

Var

Unreal Engine Var console variable.

rReadBufferMaxRenderingBytesAllocatedPerFrame

Description

The maximum number of transient rendering read buffer bytes to allocate before we start panic logging who is doing the allocations

Usage

r.ReadBuffer.MaxRenderingBytesAllocatedPerFrame [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.