r.ReadBuffer.MaxRenderingBytesAllocatedPerFrame
VarUnreal Engine Var console variable.
rReadBufferMaxRenderingBytesAllocatedPerFrame
Description
The maximum number of transient rendering read buffer bytes to allocate before we start panic logging who is doing the allocations
Usage
r.ReadBuffer.MaxRenderingBytesAllocatedPerFrame [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

