r.ShaderCodeLibrary.PakChunkOverride
VarUnreal Engine Var console variable.
rShaderCodeLibraryPakChunkOverride
Description
If true, shader library chunks are re-assigned with their asset-associations during packaging. Disabled by default.
Usage
r.ShaderCodeLibrary.PakChunkOverride [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

