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r.ShaderCodeLibrary.PakChunkOverride

Var

Unreal Engine Var console variable.

rShaderCodeLibraryPakChunkOverride

Description

If true, shader library chunks are re-assigned with their asset-associations during packaging. Disabled by default.

Usage

r.ShaderCodeLibrary.PakChunkOverride [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.