r.ShaderCodeLibrary.PreloadShaderMaps
VarUnreal Engine Var console variable.
rShaderCodeLibraryPreloadShaderMaps
Description
If > 0, shader maps will be preloaded at package/resource load time.
Usage
r.ShaderCodeLibrary.PreloadShaderMaps [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

