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r.ShaderCodeLibrary.VisualizeShaderUsage

Var

Unreal Engine Var console variable.

rShaderCodeLibraryVisualizeShaderUsage

Description

If 1, a bitmap with the used shaders (for each shader library chunk) will be saved at the exit. Works in standalone games only.

Usage

r.ShaderCodeLibrary.VisualizeShaderUsage [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.