r.ShaderCodeLibrary.VisualizeShaderUsage
VarUnreal Engine Var console variable.
rShaderCodeLibraryVisualizeShaderUsage
Description
If 1, a bitmap with the used shaders (for each shader library chunk) will be saved at the exit. Works in standalone games only.
Usage
r.ShaderCodeLibrary.VisualizeShaderUsage [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

