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r.ShaderPipelineCache.AutoSaveTimeBoundPSO

Var

Unreal Engine Var console variable.

rShaderPipelineCacheAutoSaveTimeBoundPSO

Description

Set the time where any logged PSO's will be saved when -logpso is on the command line.

Usage

r.ShaderPipelineCache.AutoSaveTimeBoundPSO [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.