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r.ShaderPipelineCache.DoNotPrecompileComputePSO

Var

Unreal Engine Var console variable.

rShaderPipelineCacheDoNotPrecompileComputePSO

Description

Disables precompilation of compute PSOs (replayed from a recorded file) on start. This is a safety switch in case things go wrong

Usage

r.ShaderPipelineCache.DoNotPrecompileComputePSO [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.