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r.ShaderPipelineCache.PreCompileMask

Var

Unreal Engine Var console variable.

rShaderPipelineCachePreCompileMask

Description

Mask used to precompile the cache. Defaults to all PSOs (-1)

Usage

r.ShaderPipelineCache.PreCompileMask [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.