r.ShaderPipelineCache.PreCompileMask
VarUnreal Engine Var console variable.
rShaderPipelineCachePreCompileMask
Description
Mask used to precompile the cache. Defaults to all PSOs (-1)
Usage
r.ShaderPipelineCache.PreCompileMask [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

