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r.ShaderPipelineCache.PreOptimizeEnabled

Var

Unreal Engine Var console variable.

rShaderPipelineCachePreOptimizeEnabled

Description

Set non zero to PreOptimize PSOs - this allows some PSOs to be compiled in the foreground before going in to game

Usage

r.ShaderPipelineCache.PreOptimizeEnabled [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.