Sets the startup mode for the PSO cache, determining what the cache does after initialisation 0: Precompilation is paused and nothing will compile until a call to ResumeBatching() 1: Precompilation is enabled in the 'Fast' mode 2: Precompilation is enabled in the 'Background' modeDefault is 1.
Usage
r.ShaderPipelineCache.StartupMode [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.