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r.SkeletalMesh.LODMaterialReference

Var

Unreal Engine Var console variable.

rSkeletalMeshLODMaterialReference

Description

Whether a material needs to be referenced by at least one unstripped mesh LOD to be considered as used.

Usage

r.SkeletalMesh.LODMaterialReference [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.