r.SkeletalMesh.LODMaterialReference
VarUnreal Engine Var console variable.
rSkeletalMeshLODMaterialReference
Description
Whether a material needs to be referenced by at least one unstripped mesh LOD to be considered as used.
Usage
r.SkeletalMesh.LODMaterialReference [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

