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r.SkinCache.MaxRayTracingPrimitivesPerCmdList

Var

Unreal Engine Var console variable.

rSkinCacheMaxRayTracingPrimitivesPerCmdList

Description

Maximum amount of primitives which are batched together into a single command list to fix potential TDRs.

Usage

r.SkinCache.MaxRayTracingPrimitivesPerCmdList [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.