r.SkinCache.MaxRayTracingPrimitivesPerCmdList
VarUnreal Engine Var console variable.
rSkinCacheMaxRayTracingPrimitivesPerCmdList
Description
Maximum amount of primitives which are batched together into a single command list to fix potential TDRs.
Usage
r.SkinCache.MaxRayTracingPrimitivesPerCmdList [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

