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r.SkinCache.RayTracingUseTransientForScratch

Var

Unreal Engine Var console variable.

rSkinCacheRayTracingUseTransientForScratch

Description

Use Transient memory for BLAS scratch allocation to reduce memory footprint and allocation overhead.

Usage

r.SkinCache.RayTracingUseTransientForScratch [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.