r.SkinCache.RayTracingUseTransientForScratch
VarUnreal Engine Var console variable.
rSkinCacheRayTracingUseTransientForScratch
Description
Use Transient memory for BLAS scratch allocation to reduce memory footprint and allocation overhead.
Usage
r.SkinCache.RayTracingUseTransientForScratch [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

