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r.SkinCache.RecomputeTangents

Var

Unreal Engine Var console variable.

rSkinCacheRecomputeTangents

Description

This option enables recomputing the vertex tangents on the GPUCan be changed at runtime, requires both r.SkinCache.CompileShaders=1, r.SkinCache.Mode=1 and r.SkinCache.Allow= 0: of 1: on, forces all skinned object to Recompute Tangent 2: on, only recompute tangents on skinned objects who ticked the Recompute Tangents checkbox(default

Usage

r.SkinCache.RecomputeTangents [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.