Skip to main content

r.SkyLight.RealTimeReflectionCapture.AlwaysClearColorBuffer

Var

Unreal Engine Var console variable.

rSkyLightRealTimeReflectionCaptureAlwaysClearColorBuffer

Description

Always clear the color buffer to black before rendering SkyAtmosphere, SkyPass, Fog, etc.

Usage

r.SkyLight.RealTimeReflectionCapture.AlwaysClearColorBuffer [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.