r.SkyLight.RealTimeReflectionCapture.AlwaysClearColorBuffer
VarUnreal Engine Var console variable.
rSkyLightRealTimeReflectionCaptureAlwaysClearColorBuffer
Description
Always clear the color buffer to black before rendering SkyAtmosphere, SkyPass, Fog, etc.
Usage
r.SkyLight.RealTimeReflectionCapture.AlwaysClearColorBuffer [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

