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r.Streaming.EnableStrippingDuplicatePrimitiveComponent

Var

Unreal Engine Var console variable.

rStreamingEnableStrippingDuplicatePrimitiveComponent

Description

Move UPrimitiveComponent from static instances to dynamic component manager when primitive is updated.

Usage

r.Streaming.EnableStrippingDuplicatePrimitiveComponent [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.