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r.Streaming.FullyLoadMeshes

Var

Unreal Engine Var console variable.

rStreamingFullyLoadMeshes

Description

If non-zero, stream in all mesh LODs. This allows semi-disabling mesh LOD streaming without recook.

Usage

r.Streaming.FullyLoadMeshes [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.