r.Streaming.FullyLoadMeshes
VarUnreal Engine Var console variable.
rStreamingFullyLoadMeshes
Description
If non-zero, stream in all mesh LODs. This allows semi-disabling mesh LOD streaming without recook.
Usage
r.Streaming.FullyLoadMeshes [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

